;Dual REDEMPTION

;GUN Model File Requirements

;GUN Settings

muzzleflash    = 65
muzzlesize     = 45
brass          = 
smoke          = 2
damage         = 15
damagetype     = 1
scorchtype     = 2
reloadqty      = 30
iterate        = 1
accuracy       = 5
range          = 800
noautoreload   = 1


;GUN Visuals
textured      = gun_D2.tga
effect        = effectbank\phong_bump_specular\phong_bump_specular.fx
transparency  = 2
weapontype    = 2

;GUN Sounds
sound1	       = fire.wav
sound2	       = reload.wav
sound3         = dryfire.wav
sound4         = putaway.wav
sound5         = cock.wav
fireloop       = 1000

;HUD muzzleflash position
horiz          = -3
vert           = -10
forward        = 25
alignx         = -14
aligny         = -10
alignz         = 110

;HUD animation frames list

keyframe ratio = 1
select         = 1,30
Idle           = 100,149
Move           = 100,149
run            = 200,219
;start fire     = 70,73
automatic fire = 70,75
;end fire       = 74,75
reload         = 150,190
putaway	       = 60,68

;HUD sound frames list

soundframes    = 2
sframe0        = 70,1
sframe1        = 170,2

simplezoom = 3
simplezoomacc = 3
simplezoomspeed = 3
simplezoomy = -7

